Although the release is still many months away, Grand Theft Auto 6 continues to capture the imagination of gamers worldwide. Every piece of information, no matter how small, is treated as gold — and the latest leak from a well-known industry insider sheds new light on what we can expect. The revealed details promise a world of unprecedented scale, but also point to some cuts that may disappoint the franchise’s most dedicated fans.
A Credible Source and the Promise of a Massive World
The latest information comes from a user known as GameRoll, who enjoys a reputation as a credible source when it comes to Rockstar Games. He was reportedly the first to leak the names of the main characters — Lucia and Jason — before their official reveal in the first trailer. As such, while still unofficial, his words carry significant weight.
The most exciting detail is the scale of world interactivity. According to the leaker, the game will feature over 700 unique stores and buildings that players can actually enter. These won’t be empty shells, but fully functional locations — many of which can be robbed. This marks a huge leap from GTA 5, where most storefronts were merely cosmetic. It seems Rockstar is taking inspiration from Red Dead Redemption 2, where an emphasis on detail and the ability to enter most buildings greatly enhanced immersion.
GameRoll adds that fully operational supermarkets will also appear in the game, offering “a lot of extra content.” It’s speculated that these may serve not only as places for shopping or heists but also as venues for mini-games or unexpected NPC encounters.
Story Structure and Character Dynamics
The leaker also confirms what the trailer hinted at — players will be able to switch freely between Lucia and Jason during the game. Missions can be completed either solo or as a duo, a natural evolution of the character-switching system introduced in GTA 5. The main storyline is said to be divided into five chapters, suggesting a well-structured narrative in a “Bonnie and Clyde”-style arc. Interestingly, the game will reportedly feature male strip clubs, in keeping with the series’ satirical and provocative tone.
Potential Disappointments — What’s Missing from GTA 6?
Unfortunately, GameRoll also shared some news that may dampen fan excitement. According to his leaks, Rockstar has cut several mechanics that many players associate with the freedom of a true sandbox experience:
No crawling or “dynamic cover system”: While the lack of crawling isn’t a huge surprise (stealth has never been the series’ strong suit), the report about the cover system may be more concerning. It’s hard to imagine a modern action game without such a mechanic. Most likely, the leaker refers not to removing cover entirely, but to scrapping an experimental system in favor of the polished mechanics from RDR2 and GTA 5.”.
No home invasions: This may be the biggest letdown. The ability to break into random houses was a key gameplay and earning mechanic in GTA: San Andreas, later expanded in Red Dead Redemption 2. Dropping it likely means Rockstar wants to focus all heist mechanics on commercial properties (the aforementioned 700 stores), possibly to make them deeper and more unique. For more context on how Rockstar keeps older games alive and thriving, see our article on GTA V: The Game That Refuses to Die – Why Are We Still Playing After 10 Years?.
No dual-wielding: Fans of classic entries in the series or games like Max Payne 3 (also from Rockstar) might be disappointed. The lack of this option, just like in GTA V, points to Rockstar’s commitment to realism and a grounded combat system over arcade-style action.





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